
As Blender's motion tracking algorithms get improved and the visual effects get more realistic, using Blender as a replacement for After Effects should become an easier and easier switch to make. How does this apply to you? Using the aforementioned motion tracking feature allows you to utilize Blender's power to generate some pretty good special effects (not quite on par with After Effects - it is primarily a 3D modeling application, after all).
#AFTER EFFECTS ALTERNATIVE OPEN SOURCE FILE MOVIE#
Not to mention a rapid release cycle (~2 months), a large amount of high-quality documentation (both free and paid see Blender Cookie), a large, vibrant community, a Blender SE proposal on Area51 currently in the commit stage and four successful Creative-Commons-licensed movie projects. Fluid, cloth, smoke, and fire physics simulationsĪnd much, much more.CUDA/OpenCL-based GPU rendering for Nvidia cards.A node editor for Blender highly flexible Cycles rendering engine.A Python-scriptable interface accelerated with OpenGL.Python syntax highlighting in the text editor.Tight integration with the open-source, highly popular Python programming language:.

A non-linear editor that works with both audio and video.The Bullet physics engine, which can be integrated with the above.Two built-in rendering engines, Blender Internal (fast) and Cycles (realistic), along with other experimental engines such as Freestyle.It's a free, open source content creation suite that has an impressive number of features:
